Apple iPhone 6s Plus detailed specifications
GENERAL
Release date September 2015
Form factor Touchscreen
Dimensions (mm) 158.20 x 77.90 x 7.30
Weight (g) 192.00
Battery capacity (mAh) 2750
Removable battery No
Colours Silver, Gold, Space Gray, Rose Gold
SAR value NA
DISPLAY
Screen size (inches) 5.50
Touchscreen Yes
Resolution 1080x1920 pixels
Pixels per inch (PPI) 401
HARDWARE
Processor make A9
RAM 2GB
Internal storage 16GB
Expandable storage No
CAMERA
Rear camera 12-megapixel
Flash Yes
Front camera 5-megapixel
SOFTWARE
Operating System iOS 9
CONNECTIVITY
Wi-Fi Yes
Wi-Fi standards supported 802.11 a/b/g/n/ac
GPS Yes
Bluetooth Yes, v 4.20
NFC Yes
Infrared No
USB OTG No
Headphones 3.5mm
FM No
Number of SIMs 1
SIM Type Nano-SIM
GSM/CDMA GSM
3G Yes
4G/ LTE Yes
Supports 4G in India (Band 40) Yes
SENSORS
Compass/ Magnetometer Yes
Proximity sensor Yes
Accelerometer Yes
Ambient light sensor Yes
Gyroscope Yes
Barometer Yes
Temperature sensor No
When any device of apple come to me review I get a little nervous because I do not feel myself such a person who can review such a great brand.
With the launch of iPhone 6s and iPhone 6s Plus in India, Apple offered to loan the two new iPhones to Fonetips - and indeed other publications - for more than the typical timeframe of a few days. The India iPhone launch of course came a few weeks after it was available in the US and several other countries, which meant that there were enough reviews out there for us not to worry about timelines too much. This gave us an ideal opportunity to spend more time than we'd initially imagined with the iPhone 6s and iPhone 6s Plus and share our thoughts two months into using them.
What we seen in this phone , we are going to tell you
Look and Design
Well, it's bigger than the iPhone 6S . Shocker, I know. But it's also visually almost identical to last year's model - which is a little bit of a shame as that device was very bezel heavy.
It's a tiny bit thicker than before, to facilitate the 3D touch screen (and hopefully larger battery, although no word on that from Apple).
The iPhone 6s Plus comes with a 5.5-inch display but in terms of overall size it rivals some 6-inch devices in the Android world. This is something we had criticised during our review of the iPhone 6 Plus last year, and since we are on an 'S' cycle, we didn't expect it to change this year. Manufacturers who don't call Cupertino their home have been making big screen phones for a while now and they have evolved their designs to the point where there is hardly any bezel on the sides. In contrast, much like their predecessors, the iPhone 6s and iPhone 6s Plus have very prominent bezels and space both above and below the screen, which translates into a poor screen-to-body ratio for Apple's phones.
We can count on Apple reducing the bezels on the sides of the screen, but making the iPhone shorter while retaining the same display size might prove to be a bigger challenge. The physical Home button - which has evolved over the years to also house the Touch ID fingerprint scanner - has always been the centrepiece of the user interaction paradigm on iOS. Android phones on the other hand can choose to have on-screen buttons, which gives manufacturers more flexibility with their designs. Given how important the Home button is on iOS, it will be interesting to see how Apple goes about making a 5.5-inch screen that's easier to carry around.
Since we've been carrying around the new iPhones for over a couple of months, you'd perhaps be curious about the wear and tear visible on the devices. As you can see from the images, there are practically no signs of wear and tear on these phones, even though we've been using them without any sort of a case. Having said that, as someone who treats their gadgets like their first-born, our usage doesn't replicate the real-world experience of most users, and it's safe to assume the wear and tear is no different than what you've experienced on previous iPhone models. The new Pink Rose Gold colour doesn't seem any worse than its older counterparts in this regard.
Display ( 3D Touch)
The first new headline feature is 3D Touch , a variant of the Force Touch technology that debuted in the Apple Watch and has since found its way into other devices such as the MacBook as well as accessories. There's been some confusion around what 3D Touch is - a lot has been written about it, yet some continue to think it is nothing but the latest trick from the marketing team at Cupertino in making everyone thing Apple has 'invented' something that exists in every touchscreen phone out there.
The feature works both on the home screen and inside applications, opening the door for a wealth of new options and shortcuts.
On the home screen, for example, you can firmly press the Mail icon to open up a list of shortcuts to create a new message, search your saved e-mails and see how many unread messages you have. A similar press on the Camera app presents shortcuts to take a photo, record a slow-motion video, record a standard video or capture a selfie while the Messages app offers shortcuts to your most recent conversations or the option to start a new one.
Inside apps is where 3D Touch really shines. The system is able to differentiate between three levels of pressure sensitivity. In the camera roll, for example, you can light press on a photo to highlight it, press a little harder to bring up a larger preview that you can swipe up on for copy, share, favorite and delete options or press even harder to fully open the image. Each time you advance down a level, which Apple calls peeking and popping, the taptic engine emits a tiny vibration to let you know you’ve successfully reached the next step.
In Safari, a light press on a picture will give you the option to copy or save it while pressing harder lets you open it. With a URL, a light press will bring up a preview of the page, letting you decide if you want to push harder to load the page, swipe up to open it in a new tab, add to your reading list or copy the URL. Letting go of the light press dismisses it completely.
Another useful implementation is with the keyboard. When typing and you spot an error, instead of having to tap back in the text or worse, backspace, you can 3D Touch the keyboard to transform it into a trackpad which makes it a snap to move the cursor exactly where you need it for your correction.
Only a handful of apps work with 3D Touch right now although I suspect developers are already working to bake in support for it. Widespread adoption and the types of interactions that developers manage to come up with is the real potential behind 3D Touch. Right now, it can be a time-saver once you train yourself to actually use it; how long that’ll take will of course vary per person. Unlike Live Photos, this certainly isn’t a gimmick and could prove to be a new standard feature to be had over the long haul.
New Touch ID
The new iPhone 6s and iPhone 6s Plus also come with a new, faster Touch ID implementation. As always, Touch ID works great other than on occasions when your fingers are wet, which is expected and and not too much of a bother. Apple says the new Touch IDs are faster than before, and we believe them, because this is perhaps our single biggest problem with the new iPhones - the Touch ID is too damn fast.
Until the iPhone 6 and iPhone 6 Plus, unlocking the iPhone has been a two-stage process, though it usually happens fast enough that most people with Touch ID wouldn't be able to notice the two steps. The first stage involved pressing the home button to wake up the display, and the second is keeping the button pressed to unlock the phone. This two-stage process gave you enough time to wake up the phone's display to, say, check the time or notifications, but let you remove the finger quickly enough that it doesn't unlock the phone. For us - and likely everyone else - this habit has become so ingrained, they wouldn't even realise all this until they switch to the iPhone 6s or iPhone 6s Plus. The Touch ID sensor in the new phones is so fast, that the second stage of the process is eliminated. The moment you wake up the phone's display, the phone is unlocked as well, which is infuriating if all you wanted to do is see the time.
We've found ourselves using our knuckles to tap the home button when we want to see the time, which is inconvenient to say the least. Of course a simpler solution would be delete either one of the thumbs or one of our index fingers from Touch ID configuration - yes, we like having all four of them configured - and make that digit the 'designated presser' but that's far from perfect. A simpler way is to press the power button on the side to wake up the display, and it's possible many reading this review are used to doing just that, in which case they must be wondering what we are fussing all about. In our experience, that may be convenient when you already have your hands around the phone, but in all other scenarios - for example when you are taking it out of your pocket or when it's lying next to you - it isn't the most accessible solution.
One way Apple can solve this is by adding support for waking up the display by simply double tapping the screen. This is something many big-screen Android phones have done, and it's a feature we find particularly handy. Another way to approach this would be add to the iPhone technology similar to Motorola's Active Display , which provides information like time and notifications automatically on the lock screen, when even the display is powered off.
That, of course, would require a switch away from the LCD display that iPhone models have traditionally used, to Amoled display. This is because LCD displays don't let you wake up only parts of the display to show information as needed for Active Display - you need to wake up the entire screen, which means wasting battery life if you are switching on the screen without an explicit command from the user. With Amoled display, you can efficiently wake up only those bits of the screen where you need to show something, so we won't be surprised if Apple makes the switch to Amoled displays as has been rumoured, and brings in Active Display-like technology to make living with faster Touch IDs a whole lot easier.
Performance
The iPhone 6s Plus features the same 5.5-inch LED-backlit Retina display as last year’s model, sporting a resolution of 1,920 x 1,080 that translates to 401 pixels per inch. Other display specifications include a 1300:1 contrast ratio, 500 cd/m2 max brightness and a full sRGB color gamut.
The big takeaway here is that Apple continues to use a 1080p display at a time when much of the
flagship-level competition has moved to 1440p panels. The merit of that decision is worth considering: 1440p displays include 78 percent more pixels than their 1080p counterparts. More pixels translate to a sharper display, but the tradeoff is that it takes more processing power – and in turn, more juice from the battery – to push those extra pixels.
We’ll see how having to push fewer pixels affects performance in a bit but in terms of visuals, the iPhone 6s Plus’ display looks great. Images and text are incredibly sharp without being oversaturated. Brightness levels are also quite acceptable; in a side-by-side comparison with last year’s 6 Plus, both displays look virtually identical and exhibit the same maximum brightness levels.
Powering the new iPhones is Apple’s own 64-bit dual-core A9 “Twister” SoC clocked at 1.85GHz with 2GB of RAM on tap. Apple has also embedded its M9 motion co-processor directly into the SoC, allowing it to remain on at all times.
A dual-core chip with 2GB of RAM seems slow by today’s mobile standards but we must remember that this is a highly optimized solution that’s built specifically for iOS (and vice-versa). Factor in the lower resolution display and Apple’s claim of a 70 percent faster CPU and 90 percent faster GPU (compared to last year’s A8) might not be all that far-fetched.
This year’s iPhone 6s and iPhone 6s Plus are offered with your choice of 16GB, 64GB and 128GB of flash storage in silver, gold, space grey and a new color, rose gold. Curiously enough, the 16GB option is still hanging around and hasn’t yet been replaced with 32GB. Given the continued proliferation of apps as well as the camera upgrades, those opting for the 16GB model will almost certainly run into storage concerns sooner or later.
Pricing for the iPhone 6s starts at $649 off-contract and $749 for the larger iPhone 6s Plus.
Software
All new iPhones come loaded with iOS 9, the latest version of Apple’s mobile operating system. Right away, you’ll likely notice that something looks different. That something is a new font which Apple calls San Francisco.
The new family of typefaces, also used in OS X, watchOS and tvOS, is designed to improve readability. Like I said, it’s something that’ll immediately get your attention but if you’re like me, it’ll fade into normalcy within minutes.
With iOS 9, Apple focused heavily on general performance and reliability tweaks. The end result is an incredibly snappy OS – at least, on the 6s Plus – that feels polished and primed. Of course, there are multiple new features to speak of as well, perhaps the biggest being hands-free Siri.
Much like Google Now, you can now activate the virtual assistant simply by saying “Hey Siri.” From here, you can ask Siri all sorts of questions and have her perform numerous tasks on your behalf. Just the other night, for example, I was almost asleep and remembered I needed to set an alarm for the morning. Instead of having to roll over and do it manually, I had Siri take care of the task using only voice commands. The hands-free mode works great although it does struggle to activate if there’s lots of background noise to contend with.
Something small worth mentioning in iOS 9 is the fact that Apple has finally added a “Trash All” option in its mail client. I know this is quite petty but when you receive hundreds of messages a day (many of which slip past the spam filter), it can be a pain to individually select each and every message for deletion. There's also now the option to search in the settings menu which makes it much easier to find what you're looking for without having to dig through menu after menu.
Camera
Apple’s fingerprint authorization system built into the Home button is back and better than ever. In fact, it may be too good. Touch ID is now incredibly fast, unlocking the phone almost instantaneously. This presents a problem when you simply want to check the time or a notification on the lock screen and may force you to use an unauthorized finger or press the power button to do so without unlocking the phone.
Something else that’s been upgraded is the rear iSight camera. Apple has traded in its 8-megapixel rear shooter for a 12-megapixel variant with 1.22µ pixels, offering 50 percent more pixels than before. The camera features a five-element lens with f/2.2 aperture and a sapphire lens cover. There’s also the familiar true tone flash and optical image stabilization although the latter is only a feature of the 6s Plus.
In addition to being able to capture panoramas up to 63 megapixels in size and 240 frame per second slow motion videos, the iSight camera can for the first time record clips in 4K quality at 30 frames per second. It’s a welcomed addition but in this category, the iPhone is simply playing catch-up as other handsets have had 4K capabilities for some time now. Ironically, the phone also can’t play back 4K clips natively.
I suspect most will stick with 1080p recording as it offers smaller files and the ability to record in smooth 60 frames per second.
New for 2015 is a feature called Live Photos that combines photos with snippets of video. When enabled, you simply capture a photo as you normally would – the difference being that the iPhone simultaneously records a few seconds of video before and after snapping the picture. When reviewing the Live Photo, you can tap and press on it to activate the video clip.
Live Photos is pitched as a neat way to enhance a memory and in some circumstances, it does add value. More often than not, however, it’s best left disabled.
What you’re taking a picture of is just as important a part of the equation as how, when or why you’re doing it. For example, Live Photos would be completely useless if you’re taking a picture of a static object like a painting you want to buy or a magazine cover. In scenes involving people, you may only have a few seconds to get the shot. Adding a three-second delay between snaps may mean you only get one chance to nail the image. Did someone blink? Too bad. And in practice, capturing Live Photos just feels unnatural. Who holds the camera up for a couple of seconds after taking their picture? What you end up with is a video clip that shows you pulling the camera back down to preview the picture you just took or even footage of its trip back into your pocket.
Then there’s the technical aspect. Live Photo videos aren’t of very good quality and they consume much more space than a standard photo. Or in other words, it’s little more than a gimmick. If you want to take a photo, then take a photo. If you want a video, well, capture a video.
The front-facing camera has also been bumped up to 5-megapixels. What’s more, it uses the iPhone’s screen as a flash which should help considerably in low-light scenarios. I’m personally not the type to take selfies but I know a lot of people do and for them, this will be a welcomed improvement. Why smartphone makers haven't yet made a habit of including a high-resolution front-facing camera in this age of selfies, however, is beyond me.
The rear camera is technically better than last year’s model but perhaps not as much as you’d expect. Having larger images to work with is great for cropping and resizing purposes but in terms of overall image quality versus last year’s camera, it’s tough to spot the differences. I did notice on rare occasions that despite having correctly locked focus on my subject, the resulting image wasn’t in proper focus. This was most common with subjects that were dark or not very contrasting in nature. I also wouldn't mind a tiny bit more saturation on captures photos although this is easy to add in post-processing.
Perhaps the biggest surprise of all with the new iPhones is the fact that it’s secretly resistant to liquid. Apple has never mention this and it isn't listed anywhere in the official specifications, perhaps to deter people from intentionally dunking their phones or maybe because it didn’t secure the necessary certifications.
In iFixit’s recent teardown, the team discovered a
gasket-like material that lines the perimeter of the phone just under the display. This was no mistake as the chassis has been reworked to accommodate the gasket. iFixit also found that every cable connector on the logic board has its own tiny silicone seal.
The teardown specialists came to the conclusion that the new iPhones aren’t fully waterproof (that’s rumored for the iPhone 7) but they are significantly more resistant to liquid than previous models. What this means is that if your device accidentally takes a dive in the toilet or you get caught in a rain storm, it has a better chance of survival than before.
Battery
The iPhone 6s Plus packs a 2,750mAh battery which is actually slightly smaller than last year's. Given the improvements in iOS 9, however, you’re probably not going to notice any significant drop in battery life.
Should you find yourself running low on juice or it projects to be an extra busy day for your phone, you may want to take advantage of a new feature in iOS 9 called Low Power Mode. As the name suggests, this mode enables (or in some cases, disables) certain features to reduce your phone’s power consumption.
The description notes that mail fetch, background app refresh, automatic downloads and some visual effects are reduced or turned off while in Low Power Mode. Some other adjustments you’ll likely notice include a slight dimming of the display and a shorter display timeout. The battery icon turns yellow to indicate you’re in Low Power Mode.
It’s also worth pointing out that sheer processing performance is throttled by as much as 40 percent. While performing everyday tasks like surfing the web or text messaging, the speed reduction is hardly noticeable. Fire up a game, however, and you may see some slowdowns but then again, if you’re already running low on juice, gaming probably isn’t high on your list of priorities.
Another fun fact – if your device is laying face down and you receive a notification, the display won’t light up when you receive a notification. This behavior takes place all the time, not just in power-saving mode.
As is the case on virtually every modern mobile device, one of the quickest ways to run the battery down in a hurry is to max out the brightness. That’s probably unavoidable when using the phone outside under direct sunlight but indoors, it’s easy to keep the brightness at 50 percent or less and get lots of life out of the 6s Plus without sacrificing image quality or readability.
Mileage will of course vary based on your lifestyle and usage but just like last year, I’ve had no problems making it through a full day of regular use.
Conclusion
The larger iPhone is never going to be the biggest seller of the new Apple handsets, but the iPhone 6S Plus is definitely going to entice a new slew of phablet users.
Those stuck with the 'larger' iPhone 5S (well, bigger than the dinky 4S, anyway) will find this phone positively unwieldy at first, but the extra heft offers a lot of other advantages, like (hopefully) longer battery life, an improved screen and more space to look at that lovely internet.
It's obviously going to command a higher price, and it's up to you whether the 3D Touch and upgraded camera is enough to keep you from buying last year's cheaper model, but apart from being so similar in design this feels like quite an upgrade from Apple.
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